First and foremost I am a web-designer
However, many moons ago I studied 3d visualisation at university. As the name implies I used to create (and animate) 3d models ‘n it still remains an area of interest for me.
Something that I have been interested in recently is the vibrant and continually growing Steam Workshop community, there are so many talented people publishing their work via this platform, it is a great idea and something I wanted to get involved in.
Lots of the games distributed via the Steam platform are designed to be ‘hacked’ meaning that the community can contribute a plethora of game assets; be it sound effects, custom game overlays, custom character items/models, custom maps and much more besides.
As it happens, I’m not much of a gamer (I don’t have the time!) but when I do get a few minutes to myself, I like to have a dabble with Dota 2 not only is this a fantastic game, the art direction and design is unbelievably good (just peruse the website for 5 mins to see what I mean).
Given that I have a little experience with 3d modelling and design I thought I’d take the plunge and have a go at publishing some content – these blog posts are a record of the steps I have taken thus far!